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Hanasu: Interactive Japanese language m-learning application to support listening and speaking exercise

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

The Japanese language is not only one of the most favorite foreign languages in Indonesian higher education, but it is also considered a difficult foreign language to learn. This fact creates many mobile learning (m-learning) applications that were developed to help learners learn the Japanese language independently. Existing Japanese m-learning apps concentrate only on improving vocabulary, writing and reading skills. Although improving vocabulary and reading skills are important, practicing Japanese pronunciation is also crucial in fundamental Japanese learning. This study introduces the idea of utilizing the listening and speaking exercise in the M-learning implementation to provide learners with a new experience in term of Japanese language learning method. In addition, this paper also describes preliminary learning outcomes from a small-scale assessment of the learners when they are using the speaking input in m-learning. Evaluation result indicates that the listening and speaking method is feasible for future implementation of m-learning with promising learning outcome enhancement compared to the conventional learning method.

Original languageEnglish
Title of host publicationICEMT 2019 - 2019 3rd International Conference on Education and Multimedia Technology
PublisherAssociation for Computing Machinery
Pages311-315
Number of pages5
ISBN (Electronic)9781450372107
DOIs
Publication statusPublished - 22 Jul 2019
Event3rd International Conference on Education and Multimedia Technology, ICEMT 2019 - Nagoya, Japan
Duration: 22 Jul 201925 Jul 2019

Publication series

NameACM International Conference Proceeding Series

Conference

Conference3rd International Conference on Education and Multimedia Technology, ICEMT 2019
Country/TerritoryJapan
CityNagoya
Period22/07/1925/07/19

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 4 - Quality Education
    SDG 4 Quality Education

Keywords

  • Japanese
  • Mobile application
  • Mobile learning
  • Speaking
  • System evaluation

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