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Game design elements and educational game design for rate of reaction topic in high school chemistry subject

  • Muhammad Hafis
  • , Herman Tolle
  • , Ahmad Afif Supianto
  • , Luthfi Suryanda Atmojo
  • , Sevie Noor Rochmainy
  • , Ignatius Chandra Christian

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Educational digital game is nothing new as it has been implemented in multiple discipline and fields, similarly, its effectiveness is undoubtedly high, however the existing direction of research tend to focus to technical aspect of game development such as requirement engineering, algorithms, and UML processes and neglects the game design aspect of the educational game. This study proposes a novel game design methodology that combines Agile-Extreme Programming software development life cycle with game design aspects by using expert testing as a method of validating the game design output of game prototype. This study uses Computer System Usability Questionnaire (CSUQ) as a method of measuring the game concept as well as a media and subject-matter evaluation questionnaire that measures multiple aspect of game design. The implementation of the proposed methodology is done in three game design steps of ideation, conceptualization, and prototyping. The subject-matter expert review yields a score of 82.2 in term of subject matter correctness and 88.5 in term of question appropriateness, while the media expert review yields a score of 65.7 for software engineering aspect, 65.7 for visual communication aspect, and 73.3 for media design aspect, while the overall CSUQ yields a score of 72.1. The general expert feedbacks on the designed prototype using the proposed methodology are also elaborated thoroughly.

Original languageEnglish
Title of host publicationProceedings - 2019 5th International Conference on Science and Technology, ICST 2019
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781728123691
DOIs
Publication statusPublished - Jul 2019
Event5th International Conference on Science and Technology, ICST 2019 - Yogyakarta, Indonesia
Duration: 30 Jul 201931 Jul 2019

Publication series

NameProceedings - 2019 5th International Conference on Science and Technology, ICST 2019

Conference

Conference5th International Conference on Science and Technology, ICST 2019
Country/TerritoryIndonesia
CityYogyakarta
Period30/07/1931/07/19

Keywords

  • Chemistry
  • Educational game
  • Expert testing
  • Game design
  • Game prototype

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