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Design and Evaluation of Bible Learning Application using Elements of User Experience

  • Frederik Allotodang*
  • , Herman Tolle
  • , Nataniel Dengen
  • *Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

Abstract

Technological developments can encourage children to learn easily and help solve problems that often arise in the learning process. Sunday School students need learning media to make it easier to understand Christian Education. The method used in Sunday Schools still uses conventional methods which include face-to-face teaching and learning in class. This method often faces various challenges such as student's lack of focus. One of the solutions that are proposed in this paper is to design an Android-based learning application that will support the learning process. Application User Interface and User Experience (UI/UX) design will be built based on the Elements of User Experience methodology. The Elements of User Experience method will be used in the analysis and design process to maximize the usability and engagement level of the application. The learning materials will be designed based on Attention, Relevance, Confidence, and Satisfaction (ARCS) framework. ARCS will help the material design process to ensure the clarity and appropriateness of the material. The application will be implemented and tested on students to measure its effectiveness. The application trial has shown a promising improvement especially in student's engagement toward the materials.

Original languageEnglish
Pages (from-to)422-425
Number of pages4
JournalInternational Journal of Advanced Computer Science and Applications
Volume12
Issue number5
DOIs
Publication statusPublished - 2021

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 4 - Quality Education
    SDG 4 Quality Education

Keywords

  • android application
  • ARCS
  • Christian education
  • element of user experience
  • Sunday school

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