Abstract
- Mobile learning apps are widely acknowledged for their effectiveness in enhancing learning results. This study aims to develop and validate an Android-based mobile learning app for computer operating system principles. Using the userfriendly App Inventor platform known for visual programming, it integrates interactive modules and multimedia for diverse learning styles. The study adopted a Research and Development approach following the ADDIE model (analysis, design, development, implementation, and evaluation). The research was conducted at Universitas Negeri Padang and Universitas Muhammadiyah Muara Bungo and involved 10 participants. The analysis of questionnairebased data conducted by media and material experts categorized the Android-based learning media as "Appropriate", achieving an over-all average of 82.51% and 82.29%, respectively. Meanwhile, student evaluations rated this media as "Feasible" with a score of 82.72%. In conclusion, the development of this Androidbased mobile learning application for computer operating system material demonstrates significant potential as an innovative educational tool. The validation process highlighted its potential effectiveness and offered valuable recommendations to enhance its educational value. These findings make a meaningful contribution to the ongoing discourse surrounding the integration of technology-driven learning approaches into traditional education, benefiting educators and developers seeking to create impactful mobile learning experiences.
| Original language | English |
|---|---|
| Pages (from-to) | 624-634 |
| Number of pages | 11 |
| Journal | TEM Journal |
| Volume | 13 |
| Issue number | 1 |
| DOIs | |
| Publication status | Published - 2024 |
| Externally published | Yes |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 4 Quality Education
Keywords
- Android-based mobile learning
- app inventor
- computer operating system
- development
- validity study
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